	// This is the attack pattern for the end of the level.


setSpeed 0.7
setAccel -0.01 limit 0.1

left 0.5 angle 30

setSpeed 0.1
setAccel 0.02 limit 0.7

left 0.5 angle 15


setSpeed 0.7
setAccel -0.01 limit 0.1

right 0.5 angle 30

setSpeed 0.1
setAccel 0.02 limit 0.7

right 0.5 angle 15


repeat 0
